Create Tools
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Line
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Irregular polygon
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Mesh
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Fan
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Circle
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Rectangle
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2D raster text
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3D vector text
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Cube
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Cone
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Cylinder
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Sphere
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Extrude
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Loft
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Mirror
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Strip-Face
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Duplicate
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3-View template
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Tube
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Light pts by mouse
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Light Pt string by number
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Light Pt string by delta
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Light Pt string by number & delta
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Random light Pts
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Surface of Revolution
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Plant
Modify Tools
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Rotate
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Translate
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Place
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Move vertex
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Scale
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Flip face
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Adjacent polygon Orientation fixer
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Slice
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Bevel
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Merge
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Triangulate
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Turn Edges
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Collapse Edges
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Point manipulator
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Rotate manipulator
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Align left
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Align right
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Align top
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Align bottom
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Align furthest
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Align nearest
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Distribute along X
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Distribute along Y
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Distribute along Z
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Weld vertices
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Fix degenerate polys
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Project to geometry
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Project to grid
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Put Selection
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Modify 2D clip region
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Remove
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Coincident vertices
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Collinear vertices
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Non Coplanar faces
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Modify light pt vector
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Change font paths
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Unstrip
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Convert Slim vertices
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Translate by mirror reflection
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Scale to size
Coordinate Input
- Current & delta coordinate input/output
- Distance & Angle input/ouput
- Pass values directly to active tool
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Properties
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All important third-party format (e.g. flt,dwb,hie) properties recovered &
written.
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Common to all node types...
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Node-specific standard properties
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Node-specific user-defined props
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Comments
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Global attribute changes
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Add your own user properties
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No programming required
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Set property label
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Set property type
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Bool, short, int, long, float, double, string
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Set property GUI type
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Input text field
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Check box
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Option menu (one-of-many)
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Set default value
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Saved/restored in ".geo" format
Material Palette
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Current material index
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1 to unlimited material definitions
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Add/delete materials
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Edit individual material properties:
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Ambient rgba
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Diffuse rgba
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Specular rgba
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Shininess
Color Palette
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True color
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Color palette for selection
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Palette has 1024 highest-intensity colors
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Each color has 128 shades (to black)
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Total of 131071 indexable colors
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Colors stored as floats ( 0.0 - 1.0 )
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Current color As index & rgb values
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Larger palette view mode
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Edit colors
Texture Palette
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Current texture index
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Current texture name
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Current texture file name
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1 to unlimited texture definitions
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Load textures
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Replace texture
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Reload textures from dir
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Delete selection
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Delete unused
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Delete duplicates
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View actual size
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Set/get individual texture properties
Shader Palette
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Current shader index
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Current shader name
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Current shader type
- Create shader
- Shader info
- vertex program name
- fragment program name
- vertex program entry point (Cg)
- fragment program entry point (Cg)
- Animate shader uniform variables
- Delete shader
- GLSL shaders rendered in-scene
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