PARK CITY, Utah, February 10, 2004 -- Carbon Graphics is pleased to announce that a number of exciting third-party plugins and applications have been completed by Glenn Raudins - an early adopter of the Geo Plugin SDK. These include:
GeoReal - a stand-alone application for Geo format files. It allows users to animate their Geo files using their existing simulation data! GeoReal will display and animate a Geo file, in real-time, using the animation behaviors attributed to the model in Geo . You can drive the animation variables via Shared Memory, TCP/IP, UDP, or data files. No programming is necessary. GeoReal provides all these communication mechanisms right out of the box!
DEM File Import Plugin - This is a DEM file loader for loading terrain files. For those people who don't own terrain manipulation applications, this plug-in allows you to load a DEM file into Geo , and manipulate it for your specific needs. The loader supports loading the 1 degree DEMs, converting them from geographic to UTM coordinates at load time.
Delaunay Triangulation Tool Plugin - It performs Delaunay triangulations on a selection of vertices, using the modeling grid to define the plane of triangulation. This can be useful if you want to modify a terrain by hand, or generate a terrain using a pseudo-random vertex placement scheme.
3D Studio MAX (3DS) Import Plugin - This plug-in handles materials, textures, and structure better than the standard Geo 3DStudio loader. The plug-in produces the minimum number of render groups, in Geo , to correctly reproduce the 3D Studio Meshes. It also removes degenerate triangles from the model.
Loft Tool Plugin - The lofting tool generates triangulate surfaces which stretch between contours of varying geometric definition and orientation. It supports both closed and open wire contours. This tool is shipped with the standard Geo distribution.
Further information on these tools is available at http://www.raudins.com/glenn/projects/GEO/default.htm . Contact Glenn for availability
Andy Bushnell, Carbon Graphics' President stated: "We are excited to see Geo and its Plugin SDK being used as the basis for these numerous and powerful add-ons. Glenn's GeoReal application, for example, could be used as a dynamic model or instrument display run-time - right out of the box!". Mr. Bushnell further added: "These plugins and applications are not offered for sale by either Carbon Graphics or Glenn Raudins - and only showcase Glenn abilities in using the Geo Format & Plugin SDK. Interested parties, in these or other desired plugins, should contact Glenn directly".
About Carbon Graphics
Carbon Graphics LLC is an innovative company
specializing in software products & services for the Visual Simulation
market. Their flagship product is Geo - a 3D modeling and animation tool used
for building, editing & animating dynamic real-time models and scenes. Visit
the Carbon Graphics Web site at http://www.carbongraphics.com
About Glenn Raudins
Glenn Raudins career in 3D graphics technology extends back to 1992 when he worked at Intergraph on OpenGL hardware acceleration for the Microstation CAD package. Glenn was a major contributor, and ultimately Product Manager of Coryphaeus Software's Designer's Workbench package. At Lightscape Technologies, Glenn ported their flagship radiosity and visualization application to Windows NT and OpenGL, effecting many architectural enhancements in the process. Other Lightscape duties included Project Lead for the Performance Team. Visit Glenn's home page for more information on his Geo projects as well as an impressive array of interesting 3D graphics research - http://www.raudins.com/glenn/projects/default.htm
For further in formation regarding this press
release or Carbon Graphics, please contact:
Alison Weckler, Director of Marketing
Carbon Graphics LLC
(435) 649-9874
alison@carbongraphics.com
Carbon Graphics and Geo are trademarks of Carbon Graphics LLC. Any other trademarks or trade names mentioned in this press release are the property of their respective owners.