top of page

COMPANY PROFILE

Based in Santa Rosa, CA, Carbon Graphics is a forward-thinking company focused on delivering applications and products for the visual simulation and gaming industries. We offer 3D Commercial Off-The-Shelf (COTS) solutions government entities, global commercial organizations, and individuals, serving diverse fields such as aerospace, defense, transportation, urban planning, architectural design, and entertainment. Our mission is to provide innovative, robust, and affordable products for all.

HISTORY

Carbon Graphics was established in 2001 by Andy Bushnell, an experienced professional in the Visual Simulation and Gaming industries. Mr. Bushnell oversees all application and technology development at the company. Before founding Carbon Graphics, he held various development and executive roles in several 3D entertainment and Visual Simulation firms. His notable positions include Senior Manager of GameTech at Sony Computer Entertainment America, where he led the central technology group for PlayStation platforms in the USA, Graphics Team Manager at Intrinsic Graphics, guiding the team through three releases of an advanced cross-platform game engine, and Technical Director at Acclaim Studios in Salt Lake City. Additionally, he served as Director of Technology at Coryphaeus Software, shaping the company's strategic and technical direction, and was the original software architect behind "Designer's Workbench," Coryphaeus' real-time 3D modeling and animation tool. Mr. Bushnell is a graduate of Computer Studies from Robert Gordon University in Aberdeen, Scotland.

KEY CUSTOMERS
 

Geo has been sold into many fortune 500 companies and Government agencies. Including but not limited to...

bottom of page